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Ultrabrush Oxton
Ultrabrush Oxton
Character Artist
Strasbourg, France

Summary

I am a 3D character designer and I also do a bit of illustration/ character concept art.
My specialized programs are Zbrush, Substance (painter/designer), Topogun, Photoshop, Maya, Marmoset, Keyshot and Marvelous Designer.
I love Candies, and I'm also looking for a job!

Skills

Concept ArtDigital PaintingIllustrationCharacter ModelingDigital SculptingHard Surface ModelingTexturingGame DesignRetopologyPBR TexturingPhysically Based RenderingTexture Bakinghand painted renderingStylized Character

Software proficiency

Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun

Experience

  • Clothes Designer and print designer at The Hooded Paris
    Paris, France
    June 2014 - June 2016

    I started in a Fashion company, a small business creating clothes based on thief hoods masks on tee shirts.

    I landed on this job just a month before my Baccalaureate exam, and continue 2 years with them creating shirt models, sweaters, and prints on these products, including beanie hats and caps.

    It was my first job, I never intended to be a clothes designer but it was a great lesson for someone who was doing his first step in real life.